a3c82260f2
Build Debug / Build Android Debug APK (push) Failing after 1m8s
Build UUVPN / Build Android APK (push) Failing after 1m9s
Build UUVPN / Cleanup old artifacts (push) Failing after 0s
Build Debug / Build iOS Debug App (push) Has been cancelled
Build UUVPN / Build iOS IPA (push) Has been cancelled
Build UUVPN / Create GitHub Release (push) Has been cancelled
Build UUVPN / Upload to TestFlight (push) Has been cancelled
Build UUVPN / Send Notification (push) Has been cancelled
295 lines
10 KiB
YAML
295 lines
10 KiB
YAML
name: Build Debug
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on:
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push:
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branches:
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- develop
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pull_request:
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branches:
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- main
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- develop
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workflow_dispatch:
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jobs:
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# ==================== Android Debug 构建 ====================
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build-android-debug:
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name: Build Android Debug APK
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runs-on: ubuntu
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env:
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RUNNER_TOOL_CACHE: /toolcache
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steps:
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- name: Install Node.js
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run: |
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export PATH="/toolcache/bin:$PATH"
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if ! command -v node &> /dev/null; then
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if command -v apk &> /dev/null; then
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apk add --no-cache nodejs npm
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else
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curl -fsSL https://nodejs.org/dist/v20.0.0/node-v20.0.0-linux-x64.tar.xz | tar -xJ -C /tmp
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mkdir -p /toolcache
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cp -r /tmp/node-v20.0.0-linux-x64/{bin,lib,share} /toolcache/
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fi
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fi
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node --version
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- name: Install Git LFS
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run: |
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if command -v apk &> /dev/null; then
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apk add --no-cache git-lfs
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elif command -v apt-get &> /dev/null; then
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apt-get update && apt-get install -y git-lfs
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else
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curl -sL https://github.com/git-lfs/git-lfs/releases/download/v3.5.1/git-lfs-linux-amd64-v3.5.1.tar.gz | tar xz -C /tmp
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mv /tmp/git-lfs-3.5.1/git-lfs /toolcache/bin/
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fi
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git lfs install
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- name: Checkout repository
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uses: actions/checkout@v4
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with:
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submodules: recursive
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fetch-depth: 0
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- name: Pull Git LFS files
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run: |
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git lfs install
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git lfs pull
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- name: Install Java 17
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run: |
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if command -v apk &> /dev/null; then
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# Enable community repository for openjdk17-jdk
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sed -i 's/^#.*\/community\/.*$/\0/' /etc/apk/repositories || true
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echo "https://dl-cdn.alpinelinux.org/alpine/latest-stable/community" >> /etc/apk/repositories
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apk update
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apk add --no-cache openjdk17-jdk
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echo "JAVA_HOME=/usr/lib/jvm/java-17-openjdk" >> $GITHUB_ENV
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elif command -v apt-get &> /dev/null; then
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apt-get update && apt-get install -y openjdk-17-jdk
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echo "JAVA_HOME=/usr/lib/jvm/java-17-openjdk-amd64" >> $GITHUB_ENV
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else
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curl -sL https://github.com/adoptium/temurin17-binaries/releases/download/jdk-17.0.9%2B9/OpenJDK17U-jdk_x64_linux_hotspot_17.0.9_9.tar.gz | tar xz -C /toolcache
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echo "JAVA_HOME=/toolcache/jdk-17.0.9+9" >> $GITHUB_ENV
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echo "/toolcache/jdk-17.0.9+9/bin" >> $GITHUB_PATH
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fi
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java -version
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- name: Install Go 1.23
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run: |
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if command -v apk &> /dev/null; then
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apk add --no-cache go
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elif command -v apt-get &> /dev/null; then
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apt-get update && apt-get install -y golang-go
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else
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curl -sL https://go.dev/dl/go1.23.0.linux-amd64.tar.gz | tar xz -C /toolcache
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echo "/toolcache/go/bin" >> $GITHUB_PATH
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fi
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go version
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- name: Setup Android SDK
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uses: android-actions/setup-android@v3
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- name: Grant execute permission for gradlew
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run: |
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cd Android-kotlin-Code
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chmod +x gradlew
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- name: Create local.properties
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run: |
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cd Android-kotlin-Code
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echo "sdk.dir=$ANDROID_HOME" > local.properties
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- name: Build Android Debug APK
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run: |
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cd Android-kotlin-Code
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./gradlew app:assembleDebug --stacktrace
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- name: Upload Android Debug APK
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uses: actions/upload-artifact@v4
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with:
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name: android-debug-apk
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path: Android-kotlin-Code/app/build/outputs/apk/**/*.apk
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retention-days: 7
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# ==================== iOS Debug 构建 ====================
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build-ios-debug:
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name: Build iOS Debug App
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runs-on: macos-latest
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steps:
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- name: Checkout repository
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uses: actions/checkout@v4
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with:
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submodules: recursive
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fetch-depth: 0
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- name: Setup Git LFS
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run: |
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git lfs install
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git lfs pull
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- name: Verify Libbox framework before build
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run: |
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echo "========================================"
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echo "Checking Libbox.xcframework..."
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echo "========================================"
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cd iOS-SwiftUI-Code
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if [ -d "Libbox.xcframework" ]; then
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echo "✅ Libbox.xcframework directory exists"
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ls -lh Libbox.xcframework/
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# 检查模拟器版本
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if [ -d "Libbox.xcframework/ios-arm64_x86_64-simulator/Libbox.framework/Versions/A" ]; then
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echo "✅ Simulator framework structure exists"
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# 检查二进制文件
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LIBBOX_BINARY="Libbox.xcframework/ios-arm64_x86_64-simulator/Libbox.framework/Versions/A/Libbox"
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if [ -f "$LIBBOX_BINARY" ]; then
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echo "✅ Libbox binary file exists"
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# 获取文件大小 (macOS 和 Linux 兼容)
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FILE_SIZE=$(stat -f%z "$LIBBOX_BINARY" 2>/dev/null || stat -c%s "$LIBBOX_BINARY" 2>/dev/null)
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echo "Binary file size: $FILE_SIZE bytes ($(( FILE_SIZE / 1024 / 1024 )) MB)"
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# 检查文件是否是真实的二进制文件 (不是 Git placeholder)
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if [ "$FILE_SIZE" -lt 1000 ]; then
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echo "❌ ERROR: File size is too small! This is likely a Git placeholder"
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echo "File content (first 200 bytes):"
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head -c 200 "$LIBBOX_BINARY"
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echo ""
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echo "This means Git did not download the actual binary file."
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exit 1
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else
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echo "✅ File size is normal, binary appears to be downloaded correctly"
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echo "File type:"
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file "$LIBBOX_BINARY" || echo "Binary file exists"
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fi
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else
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echo "❌ ERROR: Libbox binary file NOT found at: $LIBBOX_BINARY"
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echo "Listing directory contents:"
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ls -la Libbox.xcframework/ios-arm64_x86_64-simulator/Libbox.framework/Versions/A/ || true
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exit 1
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fi
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else
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echo "❌ ERROR: Simulator framework structure NOT found"
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echo "Listing Libbox.xcframework contents:"
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find Libbox.xcframework -type d -name "*.framework" || true
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exit 1
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fi
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else
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echo "❌ ERROR: Libbox.xcframework directory NOT found!"
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echo "Listing iOS-SwiftUI-Code directory:"
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ls -la
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exit 1
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fi
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- name: Setup Xcode
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uses: maxim-lobanov/setup-xcode@v1
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with:
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xcode-version: '26.3'
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- name: Show Xcode version
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run: |
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xcodebuild -version
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swift --version
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- name: Resolve Swift Package Dependencies
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run: |
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cd iOS-SwiftUI-Code
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xcodebuild -resolvePackageDependencies -project uuvpn.xcodeproj -scheme SFI
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- name: List available schemes
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run: |
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cd iOS-SwiftUI-Code
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xcodebuild -list -project uuvpn.xcodeproj
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- name: Diagnose Libbox module
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run: |
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cd iOS-SwiftUI-Code
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echo "=== Libbox.xcframework Info.plist ==="
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cat Libbox.xcframework/Info.plist
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echo ""
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echo "=== Simulator module.modulemap ==="
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cat Libbox.xcframework/ios-arm64_x86_64-simulator/Libbox.framework/Versions/A/Modules/module.modulemap
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echo ""
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echo "=== Simulator Headers ==="
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ls -la Libbox.xcframework/ios-arm64_x86_64-simulator/Libbox.framework/Versions/A/Headers/
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echo ""
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echo "=== Check for Swift module interface ==="
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find Libbox.xcframework/ios-arm64_x86_64-simulator -name "*.swiftmodule" -o -name "*.swiftinterface" 2>/dev/null || echo "No Swift module interface found"
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echo ""
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echo "=== Check Modules directory ==="
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ls -la Libbox.xcframework/ios-arm64_x86_64-simulator/Libbox.framework/Versions/A/Modules/
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- name: Build iOS Debug App
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id: build
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run: |
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cd iOS-SwiftUI-Code
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xcodebuild clean build \
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-project uuvpn.xcodeproj \
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-scheme SFI \
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-sdk iphonesimulator \
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-destination 'platform=iOS Simulator,name=iPhone Air,OS=26.2' \
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-configuration Debug \
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CODE_SIGN_IDENTITY="" \
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CODE_SIGNING_REQUIRED=NO \
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2>&1 | tee build_output.log
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# 检查构建结果
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if grep -q "BUILD SUCCEEDED" build_output.log; then
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echo "✅ BUILD SUCCEEDED"
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echo "build_status=succeeded" >> $GITHUB_OUTPUT
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else
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echo "❌ BUILD FAILED"
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echo "=== Error lines from build log ==="
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grep -i "error:" build_output.log || echo "No 'error:' lines found"
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echo ""
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echo "=== Last 100 lines of build log ==="
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tail -100 build_output.log
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echo "build_status=failed" >> $GITHUB_OUTPUT
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exit 1
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fi
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- name: Find and upload iOS Debug App
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if: success()
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run: |
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cd iOS-SwiftUI-Code
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# 查找 .app 文件
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echo "Searching for .app files in DerivedData..."
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APP_PATH=$(find ~/Library/Developer/Xcode/DerivedData -name "SFI.app" -type d | head -n 1)
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if [ -z "$APP_PATH" ]; then
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APP_PATH=$(find ~/Library/Developer/Xcode/DerivedData -name "*.app" -type d | head -n 1)
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fi
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if [ -n "$APP_PATH" ] && [ -d "$APP_PATH" ]; then
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echo "✅ Found app at: $APP_PATH"
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echo "App size:"
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du -sh "$APP_PATH"
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# 复制到 build 目录
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mkdir -p build
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cp -R "$APP_PATH" build/
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# 创建 zip 文件
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cd build
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APP_NAME=$(basename "$APP_PATH")
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zip -r ios-debug-app.zip "$APP_NAME"
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echo "✅ Created zip file: ios-debug-app.zip"
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ls -lh ios-debug-app.zip
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else
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echo "❌ No .app file found in DerivedData"
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exit 1
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fi
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- name: Upload iOS Debug App
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uses: actions/upload-artifact@v4
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with:
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name: ios-debug-app
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path: iOS-SwiftUI-Code/build/ios-debug-app.zip
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retention-days: 7
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