351 lines
8.0 KiB
Go
351 lines
8.0 KiB
Go
package controllers
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import (
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"baihu/internal/models"
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"baihu/internal/services"
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"baihu/internal/utils"
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"strconv"
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"strings"
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"github.com/gin-gonic/gin"
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)
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// AgentController Agent 控制器
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type AgentController struct {
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agentService *services.AgentService
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}
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// NewAgentController 创建 Agent 控制器
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func NewAgentController() *AgentController {
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return &AgentController{
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agentService: services.NewAgentService(),
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}
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}
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// List 获取已审核的 Agent 列表
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func (c *AgentController) List(ctx *gin.Context) {
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agents := c.agentService.List()
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utils.Success(ctx, agents)
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}
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// ListPending 获取待审核的 Agent 列表
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func (c *AgentController) ListPending(ctx *gin.Context) {
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agents := c.agentService.ListPending()
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utils.Success(ctx, agents)
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}
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// Approve 审核通过 Agent
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func (c *AgentController) Approve(ctx *gin.Context) {
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id, err := strconv.ParseUint(ctx.Param("id"), 10, 32)
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if err != nil {
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utils.BadRequest(ctx, "无效的 ID")
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return
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}
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agent, err := c.agentService.Approve(uint(id))
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if err != nil {
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utils.BadRequest(ctx, err.Error())
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return
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}
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utils.Success(ctx, agent)
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}
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// Reject 拒绝 Agent
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func (c *AgentController) Reject(ctx *gin.Context) {
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id, err := strconv.ParseUint(ctx.Param("id"), 10, 32)
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if err != nil {
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utils.BadRequest(ctx, "无效的 ID")
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return
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}
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if err := c.agentService.Reject(uint(id)); err != nil {
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utils.ServerError(ctx, err.Error())
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return
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}
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utils.SuccessMsg(ctx, "已拒绝")
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}
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// Update 更新 Agent
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func (c *AgentController) Update(ctx *gin.Context) {
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id, err := strconv.ParseUint(ctx.Param("id"), 10, 32)
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if err != nil {
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utils.BadRequest(ctx, "无效的 ID")
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return
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}
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var req struct {
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Name string `json:"name" binding:"required"`
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Description string `json:"description"`
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Enabled bool `json:"enabled"`
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}
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if err := ctx.ShouldBindJSON(&req); err != nil {
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utils.BadRequest(ctx, "参数错误")
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return
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}
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if err := c.agentService.Update(uint(id), req.Name, req.Description, req.Enabled); err != nil {
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utils.ServerError(ctx, err.Error())
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return
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}
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utils.SuccessMsg(ctx, "更新成功")
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}
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// Delete 删除 Agent
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func (c *AgentController) Delete(ctx *gin.Context) {
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id, err := strconv.ParseUint(ctx.Param("id"), 10, 32)
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if err != nil {
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utils.BadRequest(ctx, "无效的 ID")
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return
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}
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if err := c.agentService.Delete(uint(id)); err != nil {
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utils.BadRequest(ctx, err.Error())
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return
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}
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utils.SuccessMsg(ctx, "删除成功")
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}
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// RegenerateToken 重新生成 Token
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func (c *AgentController) RegenerateToken(ctx *gin.Context) {
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id, err := strconv.ParseUint(ctx.Param("id"), 10, 32)
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if err != nil {
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utils.BadRequest(ctx, "无效的 ID")
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return
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}
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token, err := c.agentService.RegenerateToken(uint(id))
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if err != nil {
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utils.ServerError(ctx, err.Error())
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return
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}
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utils.Success(ctx, gin.H{"token": token})
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}
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// ========== Agent API(供 Agent 调用)==========
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// Register Agent 注册(无需认证)
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func (c *AgentController) Register(ctx *gin.Context) {
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var req models.AgentRegisterRequest
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if err := ctx.ShouldBindJSON(&req); err != nil {
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utils.BadRequest(ctx, "参数错误")
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return
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}
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if req.Name == "" {
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utils.BadRequest(ctx, "名称不能为空")
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return
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}
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ip := ctx.ClientIP()
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agent, err := c.agentService.Register(&req, ip)
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if err != nil {
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utils.ServerError(ctx, err.Error())
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return
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}
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utils.Success(ctx, gin.H{
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"agent_id": agent.ID,
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"status": agent.Status,
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"message": "注册成功,等待审核",
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})
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}
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// CheckStatus Agent 检查状态(用于轮询等待审核结果)
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func (c *AgentController) CheckStatus(ctx *gin.Context) {
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var req struct {
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Name string `json:"name"`
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}
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if err := ctx.ShouldBindJSON(&req); err != nil {
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utils.BadRequest(ctx, "参数错误")
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return
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}
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ip := ctx.ClientIP()
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agent, err := c.agentService.CheckPendingAgent(req.Name, ip)
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if err != nil {
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utils.NotFound(ctx, err.Error())
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return
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}
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response := gin.H{
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"agent_id": agent.ID,
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"status": agent.Status,
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}
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// 如果已审核通过,返回 Token
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if agent.Status != "pending" && agent.Token != "" {
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response["token"] = agent.Token
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}
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utils.Success(ctx, response)
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}
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// Heartbeat Agent 心跳
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func (c *AgentController) Heartbeat(ctx *gin.Context) {
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token := c.getAgentToken(ctx)
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if token == "" {
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utils.Unauthorized(ctx, "缺少认证 Token")
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return
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}
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var req struct {
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Version string `json:"version"`
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BuildTime string `json:"build_time"`
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Hostname string `json:"hostname"`
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OS string `json:"os"`
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Arch string `json:"arch"`
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AutoUpdate bool `json:"auto_update"`
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}
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ctx.ShouldBindJSON(&req)
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ip := ctx.ClientIP()
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agent, err := c.agentService.Heartbeat(token, ip, req.Version, req.BuildTime, req.Hostname, req.OS, req.Arch)
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if err != nil {
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utils.Unauthorized(ctx, err.Error())
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return
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}
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// 检查是否需要更新
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latestVersion := c.agentService.GetLatestVersion()
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needUpdate := latestVersion != "" && req.Version != "" && req.Version != latestVersion
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forceUpdate := agent.ForceUpdate
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// 如果强制更新已触发,重置标志
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if forceUpdate && needUpdate {
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c.agentService.ClearForceUpdate(agent.ID)
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}
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utils.Success(ctx, gin.H{
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"agent_id": agent.ID,
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"name": agent.Name,
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"need_update": needUpdate,
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"force_update": forceUpdate,
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"latest_version": latestVersion,
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})
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}
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// GetTasks Agent 获取任务列表
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func (c *AgentController) GetTasks(ctx *gin.Context) {
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token := c.getAgentToken(ctx)
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if token == "" {
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utils.Unauthorized(ctx, "缺少认证 Token")
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return
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}
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agent := c.agentService.GetByToken(token)
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if agent == nil {
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utils.Unauthorized(ctx, "无效的 Token")
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return
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}
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if !agent.Enabled {
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utils.Forbidden(ctx, "Agent 已禁用")
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return
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}
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tasks := c.agentService.GetTasks(agent.ID)
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utils.Success(ctx, gin.H{
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"agent_id": agent.ID,
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"tasks": tasks,
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})
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}
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// ReportResult Agent 上报执行结果
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func (c *AgentController) ReportResult(ctx *gin.Context) {
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token := c.getAgentToken(ctx)
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if token == "" {
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utils.Unauthorized(ctx, "缺少认证 Token")
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return
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}
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agent := c.agentService.GetByToken(token)
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if agent == nil {
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utils.Unauthorized(ctx, "无效的 Token")
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return
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}
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if !agent.Enabled {
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utils.Forbidden(ctx, "Agent 已禁用")
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return
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}
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var result models.AgentTaskResult
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if err := ctx.ShouldBindJSON(&result); err != nil {
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utils.BadRequest(ctx, "参数错误")
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return
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}
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result.AgentID = agent.ID
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if err := c.agentService.ReportResult(&result); err != nil {
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utils.ServerError(ctx, err.Error())
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return
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}
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utils.SuccessMsg(ctx, "上报成功")
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}
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// getAgentToken 从请求头获取 Agent Token
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func (c *AgentController) getAgentToken(ctx *gin.Context) string {
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auth := ctx.GetHeader("Authorization")
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if auth == "" {
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return ""
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}
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// Bearer <token>
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parts := strings.SplitN(auth, " ", 2)
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if len(parts) == 2 && parts[0] == "Bearer" {
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return parts[1]
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}
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return auth
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}
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// Download 下载 Agent 程序
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func (c *AgentController) Download(ctx *gin.Context) {
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osType := ctx.DefaultQuery("os", "linux")
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arch := ctx.DefaultQuery("arch", "amd64")
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data, filename, err := c.agentService.GetAgentBinary(osType, arch)
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if err != nil {
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utils.NotFound(ctx, err.Error())
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return
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}
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ctx.Header("Content-Disposition", "attachment; filename="+filename)
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ctx.Header("Content-Type", "application/gzip")
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ctx.Header("Content-Length", strconv.Itoa(len(data)))
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ctx.Data(200, "application/gzip", data)
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}
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// GetVersion 获取 Agent 最新版本信息
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func (c *AgentController) GetVersion(ctx *gin.Context) {
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version := c.agentService.GetLatestVersion()
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platforms := c.agentService.GetAvailablePlatforms()
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utils.Success(ctx, gin.H{
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"version": version,
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"platforms": platforms,
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})
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}
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// ForceUpdate 强制更新指定 Agent
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func (c *AgentController) ForceUpdate(ctx *gin.Context) {
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id, err := strconv.ParseUint(ctx.Param("id"), 10, 32)
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if err != nil {
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utils.BadRequest(ctx, "无效的 ID")
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return
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}
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if err := c.agentService.SetForceUpdate(uint(id)); err != nil {
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utils.ServerError(ctx, err.Error())
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return
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}
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utils.SuccessMsg(ctx, "已标记强制更新,Agent 下次心跳时将自动更新")
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}
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