Files
TaskPool/internal/controllers/agent_controller.go
T
2025-12-30 22:25:15 +08:00

351 lines
8.0 KiB
Go

package controllers
import (
"baihu/internal/models"
"baihu/internal/services"
"baihu/internal/utils"
"strconv"
"strings"
"github.com/gin-gonic/gin"
)
// AgentController Agent 控制器
type AgentController struct {
agentService *services.AgentService
}
// NewAgentController 创建 Agent 控制器
func NewAgentController() *AgentController {
return &AgentController{
agentService: services.NewAgentService(),
}
}
// List 获取已审核的 Agent 列表
func (c *AgentController) List(ctx *gin.Context) {
agents := c.agentService.List()
utils.Success(ctx, agents)
}
// ListPending 获取待审核的 Agent 列表
func (c *AgentController) ListPending(ctx *gin.Context) {
agents := c.agentService.ListPending()
utils.Success(ctx, agents)
}
// Approve 审核通过 Agent
func (c *AgentController) Approve(ctx *gin.Context) {
id, err := strconv.ParseUint(ctx.Param("id"), 10, 32)
if err != nil {
utils.BadRequest(ctx, "无效的 ID")
return
}
agent, err := c.agentService.Approve(uint(id))
if err != nil {
utils.BadRequest(ctx, err.Error())
return
}
utils.Success(ctx, agent)
}
// Reject 拒绝 Agent
func (c *AgentController) Reject(ctx *gin.Context) {
id, err := strconv.ParseUint(ctx.Param("id"), 10, 32)
if err != nil {
utils.BadRequest(ctx, "无效的 ID")
return
}
if err := c.agentService.Reject(uint(id)); err != nil {
utils.ServerError(ctx, err.Error())
return
}
utils.SuccessMsg(ctx, "已拒绝")
}
// Update 更新 Agent
func (c *AgentController) Update(ctx *gin.Context) {
id, err := strconv.ParseUint(ctx.Param("id"), 10, 32)
if err != nil {
utils.BadRequest(ctx, "无效的 ID")
return
}
var req struct {
Name string `json:"name" binding:"required"`
Description string `json:"description"`
Enabled bool `json:"enabled"`
}
if err := ctx.ShouldBindJSON(&req); err != nil {
utils.BadRequest(ctx, "参数错误")
return
}
if err := c.agentService.Update(uint(id), req.Name, req.Description, req.Enabled); err != nil {
utils.ServerError(ctx, err.Error())
return
}
utils.SuccessMsg(ctx, "更新成功")
}
// Delete 删除 Agent
func (c *AgentController) Delete(ctx *gin.Context) {
id, err := strconv.ParseUint(ctx.Param("id"), 10, 32)
if err != nil {
utils.BadRequest(ctx, "无效的 ID")
return
}
if err := c.agentService.Delete(uint(id)); err != nil {
utils.BadRequest(ctx, err.Error())
return
}
utils.SuccessMsg(ctx, "删除成功")
}
// RegenerateToken 重新生成 Token
func (c *AgentController) RegenerateToken(ctx *gin.Context) {
id, err := strconv.ParseUint(ctx.Param("id"), 10, 32)
if err != nil {
utils.BadRequest(ctx, "无效的 ID")
return
}
token, err := c.agentService.RegenerateToken(uint(id))
if err != nil {
utils.ServerError(ctx, err.Error())
return
}
utils.Success(ctx, gin.H{"token": token})
}
// ========== Agent API(供 Agent 调用)==========
// Register Agent 注册(无需认证)
func (c *AgentController) Register(ctx *gin.Context) {
var req models.AgentRegisterRequest
if err := ctx.ShouldBindJSON(&req); err != nil {
utils.BadRequest(ctx, "参数错误")
return
}
if req.Name == "" {
utils.BadRequest(ctx, "名称不能为空")
return
}
ip := ctx.ClientIP()
agent, err := c.agentService.Register(&req, ip)
if err != nil {
utils.ServerError(ctx, err.Error())
return
}
utils.Success(ctx, gin.H{
"agent_id": agent.ID,
"status": agent.Status,
"message": "注册成功,等待审核",
})
}
// CheckStatus Agent 检查状态(用于轮询等待审核结果)
func (c *AgentController) CheckStatus(ctx *gin.Context) {
var req struct {
Name string `json:"name"`
}
if err := ctx.ShouldBindJSON(&req); err != nil {
utils.BadRequest(ctx, "参数错误")
return
}
ip := ctx.ClientIP()
agent, err := c.agentService.CheckPendingAgent(req.Name, ip)
if err != nil {
utils.NotFound(ctx, err.Error())
return
}
response := gin.H{
"agent_id": agent.ID,
"status": agent.Status,
}
// 如果已审核通过,返回 Token
if agent.Status != "pending" && agent.Token != "" {
response["token"] = agent.Token
}
utils.Success(ctx, response)
}
// Heartbeat Agent 心跳
func (c *AgentController) Heartbeat(ctx *gin.Context) {
token := c.getAgentToken(ctx)
if token == "" {
utils.Unauthorized(ctx, "缺少认证 Token")
return
}
var req struct {
Version string `json:"version"`
BuildTime string `json:"build_time"`
Hostname string `json:"hostname"`
OS string `json:"os"`
Arch string `json:"arch"`
AutoUpdate bool `json:"auto_update"`
}
ctx.ShouldBindJSON(&req)
ip := ctx.ClientIP()
agent, err := c.agentService.Heartbeat(token, ip, req.Version, req.BuildTime, req.Hostname, req.OS, req.Arch)
if err != nil {
utils.Unauthorized(ctx, err.Error())
return
}
// 检查是否需要更新
latestVersion := c.agentService.GetLatestVersion()
needUpdate := latestVersion != "" && req.Version != "" && req.Version != latestVersion
forceUpdate := agent.ForceUpdate
// 如果强制更新已触发,重置标志
if forceUpdate && needUpdate {
c.agentService.ClearForceUpdate(agent.ID)
}
utils.Success(ctx, gin.H{
"agent_id": agent.ID,
"name": agent.Name,
"need_update": needUpdate,
"force_update": forceUpdate,
"latest_version": latestVersion,
})
}
// GetTasks Agent 获取任务列表
func (c *AgentController) GetTasks(ctx *gin.Context) {
token := c.getAgentToken(ctx)
if token == "" {
utils.Unauthorized(ctx, "缺少认证 Token")
return
}
agent := c.agentService.GetByToken(token)
if agent == nil {
utils.Unauthorized(ctx, "无效的 Token")
return
}
if !agent.Enabled {
utils.Forbidden(ctx, "Agent 已禁用")
return
}
tasks := c.agentService.GetTasks(agent.ID)
utils.Success(ctx, gin.H{
"agent_id": agent.ID,
"tasks": tasks,
})
}
// ReportResult Agent 上报执行结果
func (c *AgentController) ReportResult(ctx *gin.Context) {
token := c.getAgentToken(ctx)
if token == "" {
utils.Unauthorized(ctx, "缺少认证 Token")
return
}
agent := c.agentService.GetByToken(token)
if agent == nil {
utils.Unauthorized(ctx, "无效的 Token")
return
}
if !agent.Enabled {
utils.Forbidden(ctx, "Agent 已禁用")
return
}
var result models.AgentTaskResult
if err := ctx.ShouldBindJSON(&result); err != nil {
utils.BadRequest(ctx, "参数错误")
return
}
result.AgentID = agent.ID
if err := c.agentService.ReportResult(&result); err != nil {
utils.ServerError(ctx, err.Error())
return
}
utils.SuccessMsg(ctx, "上报成功")
}
// getAgentToken 从请求头获取 Agent Token
func (c *AgentController) getAgentToken(ctx *gin.Context) string {
auth := ctx.GetHeader("Authorization")
if auth == "" {
return ""
}
// Bearer <token>
parts := strings.SplitN(auth, " ", 2)
if len(parts) == 2 && parts[0] == "Bearer" {
return parts[1]
}
return auth
}
// Download 下载 Agent 程序
func (c *AgentController) Download(ctx *gin.Context) {
osType := ctx.DefaultQuery("os", "linux")
arch := ctx.DefaultQuery("arch", "amd64")
data, filename, err := c.agentService.GetAgentBinary(osType, arch)
if err != nil {
utils.NotFound(ctx, err.Error())
return
}
ctx.Header("Content-Disposition", "attachment; filename="+filename)
ctx.Header("Content-Type", "application/gzip")
ctx.Header("Content-Length", strconv.Itoa(len(data)))
ctx.Data(200, "application/gzip", data)
}
// GetVersion 获取 Agent 最新版本信息
func (c *AgentController) GetVersion(ctx *gin.Context) {
version := c.agentService.GetLatestVersion()
platforms := c.agentService.GetAvailablePlatforms()
utils.Success(ctx, gin.H{
"version": version,
"platforms": platforms,
})
}
// ForceUpdate 强制更新指定 Agent
func (c *AgentController) ForceUpdate(ctx *gin.Context) {
id, err := strconv.ParseUint(ctx.Param("id"), 10, 32)
if err != nil {
utils.BadRequest(ctx, "无效的 ID")
return
}
if err := c.agentService.SetForceUpdate(uint(id)); err != nil {
utils.ServerError(ctx, err.Error())
return
}
utils.SuccessMsg(ctx, "已标记强制更新,Agent 下次心跳时将自动更新")
}