551 lines
16 KiB
Go
551 lines
16 KiB
Go
package services
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import (
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"crypto/rand"
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"encoding/hex"
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"encoding/json"
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"fmt"
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"os"
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"path/filepath"
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"strings"
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"time"
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"github.com/engigu/baihu-panel/internal/constant"
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"github.com/engigu/baihu-panel/internal/database"
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"github.com/engigu/baihu-panel/internal/executor"
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"github.com/engigu/baihu-panel/internal/logger"
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"github.com/engigu/baihu-panel/internal/models"
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"github.com/engigu/baihu-panel/internal/services/tasks"
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"github.com/engigu/baihu-panel/internal/utils"
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"gorm.io/gorm"
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)
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// AgentService Agent 服务
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type AgentService struct{}
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// NewAgentService 创建 Agent 服务
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func NewAgentService() *AgentService {
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return &AgentService{}
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}
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// generateToken 生成随机 Token(64位十六进制)
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func generateToken() string {
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bytes := make([]byte, 32)
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rand.Read(bytes)
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return hex.EncodeToString(bytes)
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}
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// ========== 令牌管理 ==========
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// CreateToken 创建令牌
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func (s *AgentService) CreateToken(remark string, maxUses int, expiresAt *time.Time) (*models.AgentToken, error) {
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var expires *models.LocalTime
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if expiresAt != nil {
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t := models.LocalTime(*expiresAt)
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expires = &t
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}
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token := generateToken()
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agentToken := &models.AgentToken{
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ID: utils.GenerateID(),
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Token: token,
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Remark: remark,
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MaxUses: maxUses,
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ExpiresAt: expires,
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Enabled: utils.BoolPtr(true),
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}
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if err := database.DB.Create(agentToken).Error; err != nil {
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return nil, err
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}
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logger.Infof("[Agent] 创建令牌: %s (max_uses=%d)", token[:8]+"...", maxUses)
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return agentToken, nil
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}
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// ListTokens 获取令牌列表
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func (s *AgentService) ListTokens() []models.AgentToken {
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var tokens []models.AgentToken
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database.DB.Order("id DESC").Find(&tokens)
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return tokens
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}
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// DeleteToken 删除令牌
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func (s *AgentService) DeleteToken(id string) error {
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return database.DB.Where("id = ?", id).Delete(&models.AgentToken{}).Error
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}
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// ValidateToken 验证令牌
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func (s *AgentService) ValidateToken(token string) (*models.AgentToken, error) {
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var agentToken models.AgentToken
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res := database.DB.Where("token = ?", token).Limit(1).Find(&agentToken)
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if res.Error != nil || res.RowsAffected == 0 {
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return nil, &ServiceError{Message: "无效的令牌"}
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}
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if !utils.DerefBool(agentToken.Enabled, true) {
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return nil, &ServiceError{Message: "令牌已禁用"}
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}
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// 检查使用次数
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if agentToken.MaxUses > 0 && agentToken.UsedCount >= agentToken.MaxUses {
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return nil, &ServiceError{Message: "令牌已达到使用上限"}
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}
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// 检查过期时间
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if agentToken.ExpiresAt != nil && time.Time(*agentToken.ExpiresAt).Before(time.Now()) {
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return nil, &ServiceError{Message: "令牌已过期"}
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}
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return &agentToken, nil
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}
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// UseToken 使用令牌(增加使用计数)
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func (s *AgentService) UseToken(id string) {
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database.DB.Model(&models.AgentToken{}).Where("id = ?", id).UpdateColumn("used_count", gorm.Expr("used_count + 1"))
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}
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// ========== Agent 注册 ==========
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// RegisterByToken 通过令牌注册 Agent(首次 WebSocket 连接时调用)
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// 返回: agent, isNewAgent, error
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func (s *AgentService) RegisterByToken(token string, machineID string, ip string) (*models.Agent, bool, error) {
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// 验证令牌
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agentToken, err := s.ValidateToken(token)
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if err != nil {
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return nil, false, err
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}
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// 如果提供了 machine_id,先检查是否已存在
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if machineID != "" {
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var existing models.Agent
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res := database.DB.Where("machine_id = ?", machineID).Limit(1).Find(&existing)
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if res.Error == nil && res.RowsAffected > 0 {
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// 已存在,更新 token 和状态,复用已有 Agent
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now := models.LocalTime(time.Now())
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database.DB.Model(&existing).Updates(map[string]interface{}{
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"token": token,
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"ip": ip,
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"status": constant.AgentStatusOnline,
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"last_seen": now,
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})
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s.UseToken(agentToken.ID)
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logger.Infof("[Agent] Agent #%s 通过 machine_id 复用 (%s)", existing.ID, machineID[:8]+"...")
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return &existing, false, nil
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}
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}
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// 创建 Agent,使用令牌作为认证 Token
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now := models.LocalTime(time.Now())
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agent := &models.Agent{
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ID: utils.GenerateID(),
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Name: fmt.Sprintf("agent-%d", time.Now().Unix()),
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Token: token,
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MachineID: machineID,
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IP: ip,
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Status: constant.AgentStatusOnline,
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LastSeen: &now,
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Enabled: utils.BoolPtr(true),
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}
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if err := database.DB.Create(agent).Error; err != nil {
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return nil, false, err
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}
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s.UseToken(agentToken.ID)
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logger.Infof("[Agent] Agent 通过令牌注册: #%s (%s)", agent.ID, ip)
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return agent, true, nil
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}
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// Register Agent 注册(必须使用令牌)- 保留兼容旧版本
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func (s *AgentService) Register(req *models.AgentRegisterRequest, ip string) (*models.Agent, string, error) {
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// 必须提供令牌
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if req.Token == "" {
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return nil, "", &ServiceError{Message: "缺少令牌"}
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}
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agentToken, err := s.ValidateToken(req.Token)
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if err != nil {
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return nil, "", err
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}
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// 检查是否已存在同名 Agent
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var existing models.Agent
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res := database.DB.Where("name = ?", req.Name).Limit(1).Find(&existing)
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if res.Error == nil && res.RowsAffected > 0 {
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return nil, "", &ServiceError{Message: "Agent 名称已存在"}
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}
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// 创建新 Agent,使用令牌作为认证 Token
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now := models.LocalTime(time.Now())
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agent := &models.Agent{
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ID: utils.GenerateID(),
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Name: req.Name,
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Token: req.Token,
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Hostname: req.Hostname,
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Version: req.Version,
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BuildTime: req.BuildTime,
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IP: ip,
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Status: constant.AgentStatusOnline,
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LastSeen: &now,
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Enabled: utils.BoolPtr(true),
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}
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if err := database.DB.Create(agent).Error; err != nil {
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return nil, "", err
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}
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s.UseToken(agentToken.ID)
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logger.Infof("[Agent] Agent 注册成功: %s (%s)", req.Name, ip)
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return agent, req.Token, nil
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}
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// Update 更新 Agent
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func (s *AgentService) Update(id string, name, description string, enabled bool, schedulerConfig models.AgentSchedulerConfig) error {
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return database.DB.Model(&models.Agent{}).Where("id = ?", id).Updates(map[string]interface{}{
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"name": name,
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"description": description,
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"enabled": &enabled,
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"scheduler_config": schedulerConfig,
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}).Error
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}
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// Delete 删除 Agent(物理删除)
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func (s *AgentService) Delete(id string) error {
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// 检查是否有关联任务
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var count int64
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database.DB.Model(&models.Task{}).Where("agent_id = ?", id).Count(&count)
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if count > 0 {
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return &ServiceError{Message: "该 Agent 下还有关联任务,无法删除"}
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}
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return database.DB.Where("id = ?", id).Delete(&models.Agent{}).Error
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}
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// GetByID 根据 ID 获取 Agent
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func (s *AgentService) GetByID(id string) *models.Agent {
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var agent models.Agent
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res := database.DB.Where("id = ?", id).Limit(1).Find(&agent)
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if res.Error != nil || res.RowsAffected == 0 {
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return nil
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}
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return &agent
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}
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// GetByToken 根据 Token 获取 Agent
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func (s *AgentService) GetByToken(token string) *models.Agent {
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var agent models.Agent
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res := database.DB.Where("token = ?", token).Limit(1).Find(&agent)
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if res.Error != nil || res.RowsAffected == 0 {
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return nil
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}
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return &agent
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}
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// GetByMachineID 根据 MachineID 获取 Agent
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func (s *AgentService) GetByMachineID(machineID string) *models.Agent {
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var agent models.Agent
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res := database.DB.Where("machine_id = ?", machineID).Limit(1).Find(&agent)
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if res.Error != nil || res.RowsAffected == 0 {
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return nil
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}
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return &agent
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}
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// List 获取 Agent 列表
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func (s *AgentService) List() []models.Agent {
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var agents []models.Agent
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database.DB.Order("id DESC").Find(&agents)
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return agents
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}
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// RegenerateToken 重新生成 Token - 已废弃,保留空实现避免路由错误
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func (s *AgentService) RegenerateToken(id string) (string, error) {
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return "", &ServiceError{Message: "此功能已禁用"}
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}
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// Heartbeat Agent 心跳
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func (s *AgentService) Heartbeat(token, ip, version, buildTime, hostname, osType, arch string) (*models.Agent, error) {
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agent := s.GetByToken(token)
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if agent == nil {
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return nil, &ServiceError{Message: "无效的 Token"}
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}
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if !utils.DerefBool(agent.Enabled, true) {
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return nil, &ServiceError{Message: "Agent 已禁用"}
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}
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now := models.LocalTime(time.Now())
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updates := map[string]interface{}{
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"status": "online",
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"last_seen": now,
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"ip": ip,
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}
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if version != "" {
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updates["version"] = version
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}
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if buildTime != "" {
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updates["build_time"] = buildTime
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}
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if hostname != "" {
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updates["hostname"] = hostname
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}
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if osType != "" {
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updates["os"] = osType
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}
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if arch != "" {
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updates["arch"] = arch
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}
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database.DB.Model(&models.Agent{}).Where("id = ?", agent.ID).Updates(updates)
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agent.Status = constant.AgentStatusOnline
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agent.LastSeen = &now
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agent.IP = ip
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agent.Version = version
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agent.BuildTime = buildTime
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agent.Hostname = hostname
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agent.OS = osType
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agent.Arch = arch
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return agent, nil
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}
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// GetTasks 获取 Agent 的任务列表
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func (s *AgentService) GetTasks(agentID string) []models.AgentTask {
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var tasksList []models.Task
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database.DB.Where("agent_id = ? AND enabled = ?", agentID, true).Find(&tasksList)
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result := make([]models.AgentTask, len(tasksList))
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envService := NewEnvService()
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for i, task := range tasksList {
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// 加载环境配置
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var envVars []string
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// 检查全量注入模式
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allEnvs := false
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if task.Config != "" {
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var config models.TaskConfig
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if err := json.Unmarshal([]byte(task.Config), &config); err == nil {
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if config.AllEnvs {
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allEnvs = true
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}
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}
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}
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var secrets []string
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if allEnvs {
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envVars, secrets = envService.GetAllEnvVarsAndSecrets()
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} else if string(task.Envs) != "" {
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envVars, secrets = envService.GetEnvVarsAndSecretsByIDs(string(task.Envs))
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}
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envVarsStr := executor.FormatEnvVars(envVars)
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command := string(task.Command)
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preCommand := string(task.PreCommand)
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postCommand := string(task.PostCommand)
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workDir := task.WorkDir
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// 仓库同步任务特殊处理:将配置转换为 reposync 命令行
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if task.Type == constant.TaskTypeRepo {
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command, workDir = tasks.BuildRepoCommand(&task)
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// 仓库任务的前置/后置命令已作为参数传给 reposync 内部处理,此处清空防止重复执行
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preCommand = ""
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postCommand = ""
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}
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result[i] = models.AgentTask{
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ID: task.ID,
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Name: task.Name,
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Command: command,
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PreCommand: preCommand,
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PostCommand: postCommand,
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Schedule: task.Schedule,
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Timeout: task.Timeout,
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WorkDir: workDir,
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Envs: envVarsStr,
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Languages: []map[string]string(task.Languages),
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RandomRange: task.RandomRange,
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Secrets: secrets,
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Enabled: utils.DerefBool(task.Enabled, true),
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}
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}
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return result
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}
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// ReportResult Agent 上报执行结果
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func (s *AgentService) ReportResult(result *models.AgentTaskResult) error {
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// 获取依赖的服务
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agentWSManager := GetAgentWSManager()
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// 先尝试通知正在等待的 goroutine
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if agentWSManager.NotifyRemoteResult(result) {
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logger.Infof("[Agent] 已通知正在等待任务 #%s 结果的 goroutine", result.TaskID)
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return nil
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}
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// 如果没有人在等待(例如服务重启后),则由本协程负责处理结果入库
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// 如果没有人在等待(例如服务重启后),则由本协程负责处理结果入库(记录日志并清理)
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logger.Infof("[Agent] 没有找到等待任务 #%s 结果的 goroutine,直接处理结果", result.TaskID)
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sendStatsService := NewSendStatsService()
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taskLogService := tasks.NewTaskLogService(sendStatsService)
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// 创建日志对象前进行指令脱敏
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result.Command = utils.MaskSecrets(result.Command, utils.GetSystemSecrets())
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taskLog, err := taskLogService.CreateTaskLogFromAgentResult(result)
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if err != nil {
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return err
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}
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// 处理完成逻辑(保存日志、更新统计、清理旧日志等)
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return taskLogService.ProcessTaskCompletion(taskLog)
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}
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// UpdateTaskDuration 更新任务耗时(心跳)
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func (s *AgentService) UpdateTaskDuration(logID string, duration int64) error {
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taskLogService := tasks.NewTaskLogService(nil)
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return taskLogService.UpdateTaskDuration(logID, duration)
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}
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// UpdateOfflineAgents 更新离线 Agent 状态(超过 2 分钟无心跳)
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func (s *AgentService) UpdateOfflineAgents() {
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cutoff := time.Now().Add(-2 * time.Minute)
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database.DB.Model(&models.Agent{}).
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Where("status = ? AND last_seen < ?", constant.AgentStatusOnline, cutoff).
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Update("status", constant.AgentStatusOffline)
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}
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// ResetAllAgentsToOffline 将所有 Agents 状态重置为离线(用于服务启动时)
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func (s *AgentService) ResetAllAgentsToOffline() {
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database.DB.Model(&models.Agent{}).
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Where("status = ?", constant.AgentStatusOnline).
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Update("status", constant.AgentStatusOffline)
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}
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// GetLatestVersion 获取最新 Agent 版本
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func (s *AgentService) GetLatestVersion() string {
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// 优先从 /opt/agent 读取(容器内)
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versionFile := "/opt/agent/version.txt"
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data, err := os.ReadFile(versionFile)
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if err != nil {
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// 回退到 data/agent(本地开发)
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data, err = os.ReadFile("data/agent/version.txt")
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if err != nil {
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return ""
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}
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}
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return strings.TrimSpace(string(data))
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}
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// GetLatestBuildTime 获取最新 Agent 构建时间
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func (s *AgentService) GetLatestBuildTime() string {
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return constant.BuildTime
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}
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// CheckNeedUpdate 检查 Agent 是否需要更新
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// 比较 version 和 build_time,任一不同则需要更新
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func (s *AgentService) CheckNeedUpdate(agentVersion, agentBuildTime string) bool {
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latestVersion := s.GetLatestVersion()
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latestBuildTime := s.GetLatestBuildTime()
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// 如果没有最新版本信息,不需要更新
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if latestVersion == "" {
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return false
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}
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// 如果 Agent 没有版本信息,需要更新
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if agentVersion == "" {
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return true
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}
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// 版本不同,需要更新
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if agentVersion != latestVersion {
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return true
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}
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// 版本相同但构建时间不同,也需要更新
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if latestBuildTime != "" && latestBuildTime != "unknown" && agentBuildTime != "" && agentBuildTime != latestBuildTime {
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return true
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}
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return false
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}
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// GetAvailablePlatforms 获取可用的平台列表
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func (s *AgentService) GetAvailablePlatforms() []map[string]string {
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platforms := []map[string]string{}
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// 优先从 /opt/agent 读取(容器内)
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agentDir := "/opt/agent"
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files, err := os.ReadDir(agentDir)
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if err != nil {
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// 回退到 data/agent(本地开发)
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agentDir = "data/agent"
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files, err = os.ReadDir(agentDir)
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if err != nil {
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return platforms
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}
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||
}
|
||
|
||
for _, f := range files {
|
||
name := f.Name()
|
||
// baihu-agent-linux-amd64.tar.gz
|
||
if strings.HasPrefix(name, "baihu-agent-") && strings.HasSuffix(name, ".tar.gz") {
|
||
// 去掉 .tar.gz 后缀
|
||
baseName := strings.TrimSuffix(name, ".tar.gz")
|
||
parts := strings.Split(baseName, "-")
|
||
if len(parts) >= 4 {
|
||
platforms = append(platforms, map[string]string{
|
||
"os": parts[2],
|
||
"arch": parts[3],
|
||
"filename": name,
|
||
})
|
||
}
|
||
}
|
||
}
|
||
|
||
return platforms
|
||
}
|
||
|
||
// GetAgentBinary 获取 Agent 压缩包
|
||
func (s *AgentService) GetAgentBinary(osType, arch string) ([]byte, string, error) {
|
||
filename := fmt.Sprintf("baihu-agent-%s-%s.tar.gz", osType, arch)
|
||
|
||
// 优先从 /opt/agent 读取(容器内)
|
||
filePath := filepath.Join("/opt/agent", filename)
|
||
data, err := os.ReadFile(filePath)
|
||
if err != nil {
|
||
// 回退到 data/agent(本地开发)
|
||
filePath = filepath.Join("data/agent", filename)
|
||
data, err = os.ReadFile(filePath)
|
||
if err != nil {
|
||
return nil, "", &ServiceError{Message: "未找到对应平台的 Agent 程序"}
|
||
}
|
||
}
|
||
|
||
return data, filename, nil
|
||
}
|
||
|
||
// SetForceUpdate 设置强制更新标志
|
||
func (s *AgentService) SetForceUpdate(id string) error {
|
||
return database.DB.Model(&models.Agent{}).Where("id = ?", id).Update("force_update", true).Error
|
||
}
|
||
|
||
// ClearForceUpdate 清除强制更新标志
|
||
func (s *AgentService) ClearForceUpdate(id string) error {
|
||
return database.DB.Model(&models.Agent{}).Where("id = ?", id).Update("force_update", false).Error
|
||
}
|
||
|
||
// ServiceError 服务错误
|
||
type ServiceError struct {
|
||
Message string
|
||
}
|
||
|
||
func (e *ServiceError) Error() string {
|
||
return e.Message
|
||
}
|