package main import ( "bytes" "context" "crypto/sha256" "encoding/hex" "encoding/json" "fmt" "io" "net" "net/http" "net/url" "os" "os/exec" "runtime" "sort" "strings" "sync" "time" "github.com/gorilla/websocket" "github.com/robfig/cron/v3" ) // WebSocket 消息类型 const ( WSTypeHeartbeat = "heartbeat" WSTypeHeartbeatAck = "heartbeat_ack" WSTypeTasks = "tasks" WSTypeTaskResult = "task_result" WSTypeUpdate = "update" WSTypeConnected = "connected" WSTypeDisabled = "disabled" WSTypeEnabled = "enabled" WSTypeFetchTasks = "fetch_tasks" ) type WSMessage struct { Type string `json:"type"` Data json.RawMessage `json:"data,omitempty"` } type AgentTask struct { ID uint `json:"id"` Name string `json:"name"` Command string `json:"command"` Schedule string `json:"schedule"` Cron string `json:"cron"` Timeout int `json:"timeout"` WorkDir string `json:"work_dir"` Envs string `json:"envs"` Enabled bool `json:"enabled"` } type TaskResult struct { TaskID uint `json:"task_id"` Command string `json:"command"` Output string `json:"output"` Status string `json:"status"` Duration int64 `json:"duration"` ExitCode int `json:"exit_code"` StartTime int64 `json:"start_time"` EndTime int64 `json:"end_time"` } type Agent struct { config *Config configFile string machineID string cron *cron.Cron tasks map[uint]*AgentTask entryMap map[uint]cron.EntryID lastTaskCount int mu sync.RWMutex client *http.Client wsConn *websocket.Conn wsMu sync.Mutex stopCh chan struct{} wsStopCh chan struct{} // 用于停止当前 WebSocket 相关的 goroutine } // generateMachineID 生成机器识别码 func generateMachineID() string { var parts []string // 主机名 if hostname, err := os.Hostname(); err == nil { parts = append(parts, hostname) } // 获取所有非回环网卡的 MAC 地址,排序后取第一个(最稳定) if interfaces, err := net.Interfaces(); err == nil { var macs []string for _, iface := range interfaces { // 跳过回环接口、没有 MAC 地址的接口、虚拟接口 if iface.Flags&net.FlagLoopback != 0 || len(iface.HardwareAddr) == 0 { continue } // 跳过 docker/veth 等虚拟网卡 name := strings.ToLower(iface.Name) if strings.HasPrefix(name, "docker") || strings.HasPrefix(name, "veth") || strings.HasPrefix(name, "br-") || strings.HasPrefix(name, "virbr") { continue } macs = append(macs, iface.HardwareAddr.String()) } sort.Strings(macs) // 只使用第一个 MAC 地址(最稳定) if len(macs) > 0 { parts = append(parts, macs[0]) } } // 操作系统和架构 parts = append(parts, runtime.GOOS, runtime.GOARCH) data := strings.Join(parts, "|") hash := sha256.Sum256([]byte(data)) return hex.EncodeToString(hash[:]) } func NewAgent(config *Config, configFile string) *Agent { return &Agent{ config: config, configFile: configFile, machineID: generateMachineID(), cron: cron.New(cron.WithSeconds(), cron.WithLocation(cstZone)), tasks: make(map[uint]*AgentTask), entryMap: make(map[uint]cron.EntryID), client: &http.Client{Timeout: 30 * time.Second}, stopCh: make(chan struct{}), } } func (a *Agent) Start() error { if a.config.Token == "" { return fmt.Errorf("缺少令牌,请在配置文件中设置 token") } log.Infof("机器识别码: %s", a.machineID[:16]+"...") a.cron.Start() go a.wsLoop() log.Info("Agent 已启动 (时区: Asia/Shanghai, 模式: WebSocket)") return nil } func (a *Agent) Stop() { close(a.stopCh) a.closeWS() ctx := a.cron.Stop() <-ctx.Done() log.Info("Agent 已停止") } // wsLoop WebSocket 连接循环 func (a *Agent) wsLoop() { for { select { case <-a.stopCh: return default: } if err := a.connectWS(); err != nil { log.Warnf("WebSocket 连接失败: %v,5秒后重试...", err) time.Sleep(5 * time.Second) continue } a.readWS() log.Warn("WebSocket 连接断开,5秒后重连...") time.Sleep(5 * time.Second) } } func (a *Agent) connectWS() error { serverURL := a.config.ServerURL wsURL := strings.Replace(serverURL, "http://", "ws://", 1) wsURL = strings.Replace(wsURL, "https://", "wss://", 1) wsURL = fmt.Sprintf("%s/api/agent/ws?token=%s&machine_id=%s", wsURL, url.QueryEscape(a.config.Token), url.QueryEscape(a.machineID)) dialer := websocket.Dialer{HandshakeTimeout: 10 * time.Second} conn, _, err := dialer.Dial(wsURL, nil) if err != nil { return err } a.wsMu.Lock() a.wsConn = conn a.wsStopCh = make(chan struct{}) a.wsMu.Unlock() log.Info("WebSocket 已连接") a.sendHeartbeat() go a.heartbeatLoop() return nil } func (a *Agent) closeWS() { a.wsMu.Lock() defer a.wsMu.Unlock() if a.wsStopCh != nil { close(a.wsStopCh) a.wsStopCh = nil } if a.wsConn != nil { a.wsConn.Close() a.wsConn = nil } } func (a *Agent) readWS() { defer func() { log.Info("readWS 退出,准备关闭连接") a.closeWS() }() for { a.wsMu.Lock() conn := a.wsConn a.wsMu.Unlock() if conn == nil { log.Warn("readWS: wsConn 为 nil") return } _, message, err := conn.ReadMessage() if err != nil { log.Warnf("WebSocket 读取错误: %v", err) return } var msg WSMessage if err := json.Unmarshal(message, &msg); err != nil { continue } a.handleWSMessage(&msg) } } func (a *Agent) handleWSMessage(msg *WSMessage) { switch msg.Type { case WSTypeConnected: a.handleConnected(msg.Data) case WSTypeHeartbeatAck: a.handleHeartbeatAck(msg.Data) case WSTypeTasks: a.handleTasks(msg.Data) case WSTypeUpdate: log.Info("收到更新指令,开始更新...") go a.selfUpdate() case WSTypeDisabled: log.Warn("Agent 已被禁用,清空所有任务") a.clearAllTasks() case WSTypeEnabled: log.Info("Agent 已被启用,主动拉取任务") a.fetchTasks() } } func (a *Agent) fetchTasks() { if err := a.sendWSMessage(WSTypeFetchTasks, map[string]interface{}{}); err != nil { log.Warnf("请求任务列表失败: %v", err) } } func (a *Agent) handleConnected(data json.RawMessage) { var resp struct { AgentID uint `json:"agent_id"` Name string `json:"name"` IsNewAgent bool `json:"is_new_agent"` MachineID string `json:"machine_id"` } json.Unmarshal(data, &resp) if resp.IsNewAgent { log.Infof("注册成功: Agent #%d, 机器码: %s", resp.AgentID, a.machineID[:16]+"...") } else { log.Infof("连接成功: Agent #%d (已存在), 机器码: %s", resp.AgentID, a.machineID[:16]+"...") } a.fetchTasks() } func (a *Agent) handleHeartbeatAck(data json.RawMessage) { var resp struct { AgentID uint `json:"agent_id"` Name string `json:"name"` NeedUpdate bool `json:"need_update"` ForceUpdate bool `json:"force_update"` LatestVersion string `json:"latest_version"` } json.Unmarshal(data, &resp) if resp.NeedUpdate && (a.config.AutoUpdate || resp.ForceUpdate) { log.Infof("发现新版本 %s,开始更新...", resp.LatestVersion) go a.selfUpdate() } } func (a *Agent) handleTasks(data json.RawMessage) { var resp struct { Tasks []AgentTask `json:"tasks"` } json.Unmarshal(data, &resp) newCount := len(resp.Tasks) if newCount != a.lastTaskCount { log.Infof("任务列表更新: %d -> %d 个任务", a.lastTaskCount, newCount) a.lastTaskCount = newCount } a.updateTasks(resp.Tasks) } func (a *Agent) sendWSMessage(msgType string, data interface{}) error { a.wsMu.Lock() defer a.wsMu.Unlock() if a.wsConn == nil { return fmt.Errorf("WebSocket 未连接") } dataBytes, _ := json.Marshal(data) msg := WSMessage{Type: msgType, Data: dataBytes} msgBytes, _ := json.Marshal(msg) a.wsConn.SetWriteDeadline(time.Now().Add(10 * time.Second)) if err := a.wsConn.WriteMessage(websocket.TextMessage, msgBytes); err != nil { log.Warnf("发送消息失败 (%s): %v", msgType, err) return err } return nil } func (a *Agent) heartbeatLoop() { ticker := time.NewTicker(time.Duration(a.config.Interval) * time.Second) defer ticker.Stop() a.wsMu.Lock() wsStopCh := a.wsStopCh a.wsMu.Unlock() if wsStopCh == nil { return } for { select { case <-a.stopCh: return case <-wsStopCh: return case <-ticker.C: a.wsMu.Lock() conn := a.wsConn a.wsMu.Unlock() if conn == nil { return } a.sendHeartbeat() } } } func (a *Agent) sendHeartbeat() { hostname, _ := os.Hostname() data := map[string]interface{}{ "version": Version, "build_time": BuildTime, "hostname": hostname, "os": runtime.GOOS, "arch": runtime.GOARCH, "auto_update": a.config.AutoUpdate, } if err := a.sendWSMessage(WSTypeHeartbeat, data); err != nil { log.Warnf("发送心跳失败: %v", err) } } func (a *Agent) sendTaskResult(result *TaskResult) { if err := a.sendWSMessage(WSTypeTaskResult, result); err != nil { log.Warnf("发送任务结果失败: %v,尝试 HTTP 上报", err) a.reportResultHTTP(result) } } func (a *Agent) reportResultHTTP(result *TaskResult) error { resp, err := a.doRequest("POST", "/api/agent/report", result) if err != nil { return err } defer resp.Body.Close() return nil } func (a *Agent) updateTasks(tasks []AgentTask) { a.mu.Lock() defer a.mu.Unlock() newTasks := make(map[uint]*AgentTask) for i := range tasks { newTasks[tasks[i].ID] = &tasks[i] } for id, entryID := range a.entryMap { if _, exists := newTasks[id]; !exists { a.cron.Remove(entryID) delete(a.entryMap, id) delete(a.tasks, id) log.Infof("移除任务 #%d", id) } } for id, task := range newTasks { oldTask, exists := a.tasks[id] if !exists || oldTask.Schedule != task.Schedule || oldTask.Command != task.Command { if entryID, ok := a.entryMap[id]; ok { a.cron.Remove(entryID) } taskCopy := *task entryID, err := a.cron.AddFunc(task.Schedule, func() { a.executeTask(&taskCopy) }) if err != nil { log.Errorf("添加任务 #%d 失败: %v", id, err) continue } a.entryMap[id] = entryID a.tasks[id] = task log.Infof("调度任务 #%d %s (%s)", id, task.Name, task.Schedule) } } } func (a *Agent) clearAllTasks() { a.mu.Lock() defer a.mu.Unlock() for id, entryID := range a.entryMap { a.cron.Remove(entryID) log.Infof("移除任务 #%d", id) } a.entryMap = make(map[uint]cron.EntryID) a.tasks = make(map[uint]*AgentTask) a.lastTaskCount = 0 log.Info("所有任务已清空") } func (a *Agent) executeTask(task *AgentTask) { log.Infof("执行任务 #%d %s", task.ID, task.Name) start := time.Now() result := &TaskResult{ TaskID: task.ID, Command: task.Command, StartTime: start.Unix(), } timeout := task.Timeout if timeout <= 0 { timeout = 30 } ctx, cancel := context.WithTimeout(context.Background(), time.Duration(timeout)*time.Minute) defer cancel() var cmd *exec.Cmd if runtime.GOOS == "windows" { cmd = exec.CommandContext(ctx, "cmd", "/c", task.Command) } else { cmd = exec.CommandContext(ctx, "sh", "-c", task.Command) } if task.WorkDir != "" { cmd.Dir = task.WorkDir } var stdout, stderr bytes.Buffer cmd.Stdout = &stdout cmd.Stderr = &stderr err := cmd.Run() end := time.Now() result.EndTime = end.Unix() result.Duration = end.Sub(start).Milliseconds() result.Output = stdout.String() if err != nil { result.Status = "failed" result.Output += "\n[ERROR]\n" + stderr.String() + "\n" + err.Error() if exitErr, ok := err.(*exec.ExitError); ok { result.ExitCode = exitErr.ExitCode() } else { result.ExitCode = 1 } } else { result.Status = "success" result.ExitCode = 0 } a.sendTaskResult(result) log.Infof("任务 #%d 执行完成 (%s)", result.TaskID, result.Status) } func (a *Agent) doRequest(method, path string, body interface{}) (*http.Response, error) { var bodyReader io.Reader if body != nil { data, err := json.Marshal(body) if err != nil { return nil, err } bodyReader = bytes.NewReader(data) } req, err := http.NewRequest(method, a.config.ServerURL+path, bodyReader) if err != nil { return nil, err } req.Header.Set("Authorization", "Bearer "+a.config.Token) req.Header.Set("Content-Type", "application/json") req.Header.Set("X-Machine-ID", a.machineID) return a.client.Do(req) }