feat: refact scheduler

This commit is contained in:
engigu
2026-02-07 21:44:09 +08:00
parent cdf3b3dbdc
commit f746c871fa
37 changed files with 2888 additions and 1316 deletions
+265 -256
View File
@@ -2,57 +2,37 @@ package main
import (
"bytes"
"context"
"crypto/sha256"
"encoding/hex"
"encoding/json"
"fmt"
"io"
"net"
"net/http"
"net/url"
"os"
"os/exec"
"runtime"
"sort"
"strings"
"sync"
"time"
"github.com/engigu/baihu-panel/internal/executor"
"github.com/engigu/baihu-panel/internal/logger"
"github.com/engigu/baihu-panel/internal/utils"
"github.com/gorilla/websocket"
"github.com/robfig/cron/v3"
)
// findAvailableShell 查找可用的 shell
func findAvailableShell() string {
// 优先使用环境变量中的 SHELL
if envShell := os.Getenv("SHELL"); envShell != "" {
return envShell
}
// 尝试按优先级查找可用的 shell
shells := []string{"/bin/bash", "/bin/zsh", "/bin/sh"}
for _, sh := range shells {
if _, err := os.Stat(sh); err == nil {
return sh
}
}
// 最后回退到 sh(应该总是存在)
return "sh"
}
// WebSocket 消息类型
const (
WSTypeHeartbeat = "heartbeat"
WSTypeHeartbeatAck = "heartbeat_ack"
WSTypeTasks = "tasks"
WSTypeTaskResult = "task_result"
WSTypeUpdate = "update"
WSTypeConnected = "connected"
WSTypeDisabled = "disabled"
WSTypeEnabled = "enabled"
WSTypeFetchTasks = "fetch_tasks"
WSTypeHeartbeat = "heartbeat"
WSTypeHeartbeatAck = "heartbeat_ack"
WSTypeTasks = "tasks"
WSTypeTaskResult = "task_result"
WSTypeUpdate = "update"
WSTypeConnected = "connected"
WSTypeDisabled = "disabled"
WSTypeEnabled = "enabled"
WSTypeFetchTasks = "fetch_tasks"
WSTypeTaskLog = "task_log"
WSTypeExecute = "execute"
WSTypeTaskHeartbeat = "task_heartbeat"
)
type WSMessage struct {
@@ -72,8 +52,33 @@ type AgentTask struct {
Enabled bool `json:"enabled"`
}
func (t *AgentTask) GetID() string {
return fmt.Sprintf("%d", t.ID)
}
func (t *AgentTask) GetName() string {
return t.Name
}
func (t *AgentTask) GetCommand() string {
return t.Command
}
func (t *AgentTask) GetTimeout() int {
return t.Timeout
}
func (t *AgentTask) GetSchedule() string {
if t.Schedule != "" {
return t.Schedule
}
return t.Cron
}
type TaskResult struct {
TaskID uint `json:"task_id"`
LogID uint `json:"log_id"`
AgentID uint `json:"agent_id"` // 仅用于 HTTP 上报时后端补充
Command string `json:"command"`
Output string `json:"output"`
Status string `json:"status"`
@@ -87,9 +92,9 @@ type Agent struct {
config *Config
configFile string
machineID string
cron *cron.Cron
tasks map[uint]*AgentTask
entryMap map[uint]cron.EntryID
scheduler *executor.Scheduler
cronManager *executor.CronManager
tasks map[uint]*AgentTask // 本地任务缓存,用于执行 lookup
lastTaskCount int
mu sync.RWMutex
client *http.Client
@@ -99,79 +104,121 @@ type Agent struct {
wsStopCh chan struct{} // 用于停止当前 WebSocket 相关的 goroutine
}
// generateMachineID 生成机器识别码
func generateMachineID() string {
var parts []string
// 主机名
if hostname, err := os.Hostname(); err == nil {
parts = append(parts, hostname)
}
// 获取所有非回环网卡的 MAC 地址,排序后取第一个(最稳定)
if interfaces, err := net.Interfaces(); err == nil {
var macs []string
for _, iface := range interfaces {
// 跳过回环接口、没有 MAC 地址的接口、虚拟接口
if iface.Flags&net.FlagLoopback != 0 || len(iface.HardwareAddr) == 0 {
continue
}
// 跳过 docker/veth 等虚拟网卡
name := strings.ToLower(iface.Name)
if strings.HasPrefix(name, "docker") || strings.HasPrefix(name, "veth") ||
strings.HasPrefix(name, "br-") || strings.HasPrefix(name, "virbr") {
continue
}
macs = append(macs, iface.HardwareAddr.String())
}
sort.Strings(macs)
// 只使用第一个 MAC 地址(最稳定)
if len(macs) > 0 {
parts = append(parts, macs[0])
}
}
// 操作系统和架构
parts = append(parts, runtime.GOOS, runtime.GOARCH)
data := strings.Join(parts, "|")
hash := sha256.Sum256([]byte(data))
return hex.EncodeToString(hash[:])
}
func NewAgent(config *Config, configFile string) *Agent {
return &Agent{
a := &Agent{
config: config,
configFile: configFile,
machineID: generateMachineID(),
cron: cron.New(cron.WithSeconds(), cron.WithLocation(cstZone)),
machineID: utils.GenerateMachineID(),
tasks: make(map[uint]*AgentTask),
entryMap: make(map[uint]cron.EntryID),
client: &http.Client{Timeout: 30 * time.Second},
stopCh: make(chan struct{}),
}
// 初始化调度器
handler := &AgentHandler{agent: a}
schedCfg := executor.SchedulerConfig{
WorkerCount: runtime.NumCPU(),
QueueSize: 100,
RateInterval: 100 * time.Millisecond,
}
a.scheduler = executor.NewScheduler(schedCfg, handler)
a.scheduler.SetLogger(logger.NewSchedulerLogger())
a.cronManager = executor.NewCronManager(a.scheduler)
a.cronManager.SetLogger(logger.NewSchedulerLogger())
return a
}
// AgentHandler 实现 executor.SchedulerEventHandler
type AgentHandler struct {
agent *Agent
}
func (h *AgentHandler) OnTaskScheduled(req *executor.ExecutionRequest) {}
func (h *AgentHandler) OnTaskExecuting(req *executor.ExecutionRequest) (io.Writer, io.Writer, error) {
if req.LogID > 0 {
writer := &RealTimeLogWriter{agent: h.agent, logID: req.LogID}
return writer, writer, nil
}
return nil, nil, nil
}
func (h *AgentHandler) OnTaskHeartbeat(req *executor.ExecutionRequest, duration int64) {
if req.LogID > 0 {
h.agent.sendWSMessage(WSTypeTaskHeartbeat, map[string]interface{}{
"log_id": req.LogID,
"duration": duration,
})
}
}
func (h *AgentHandler) OnTaskStarted(req *executor.ExecutionRequest) {}
func (h *AgentHandler) OnTaskCompleted(req *executor.ExecutionRequest, result *executor.ExecutionResult) {
var taskID uint
fmt.Sscanf(req.TaskID, "%d", &taskID)
h.agent.sendTaskResult(&TaskResult{
TaskID: taskID,
LogID: result.LogID,
Command: req.Command,
Output: result.Output,
Status: result.Status,
Duration: result.Duration,
ExitCode: result.ExitCode,
StartTime: result.StartTime.Unix(),
EndTime: result.EndTime.Unix(),
})
}
func (h *AgentHandler) OnTaskFailed(req *executor.ExecutionRequest, err error) {
errMsg := fmt.Sprintf("任务执行失败: %v", err)
// 先发送日志,确保服务端能收到错误信息
h.agent.sendWSMessage(WSTypeTaskLog, map[string]interface{}{
"log_id": req.LogID,
"content": errMsg,
})
var taskID uint
fmt.Sscanf(req.TaskID, "%d", &taskID)
h.agent.sendTaskResult(&TaskResult{
TaskID: taskID,
LogID: req.LogID,
Command: req.Command,
Output: errMsg,
Status: "failed",
Duration: 0,
ExitCode: 1,
StartTime: time.Now().Unix(),
EndTime: time.Now().Unix(),
})
}
func (h *AgentHandler) OnCronNextRun(req *executor.ExecutionRequest, nextRun time.Time) {}
func (a *Agent) Start() error {
if a.config.Token == "" {
return fmt.Errorf("缺少令牌,请在配置文件中设置 token")
}
log.Infof("机器识别码: %s", a.machineID[:16]+"...")
a.cron.Start()
logger.Infof("机器识别码: %s", a.machineID[:16]+"...")
a.scheduler.Start()
a.cronManager.Start()
go a.wsLoop()
log.Info("Agent 已启动 (时区: Asia/Shanghai, 模式: WebSocket)")
logger.Info("Agent 已启动 (时区: Asia/Shanghai, 模式: WebSocket)")
return nil
}
func (a *Agent) Stop() {
close(a.stopCh)
a.closeWS()
ctx := a.cron.Stop()
<-ctx.Done()
log.Info("Agent 已停止")
a.cronManager.Stop()
a.scheduler.Stop()
logger.Info("Agent 已停止")
}
// wsLoop WebSocket 连接循环
@@ -184,14 +231,14 @@ func (a *Agent) wsLoop() {
}
if err := a.connectWS(); err != nil {
log.Warnf("WebSocket 连接失败: %v5秒后重试...", err)
logger.Warnf("WebSocket 连接失败: %v5秒后重试...", err)
time.Sleep(5 * time.Second)
continue
}
a.readWS()
log.Warn("WebSocket 连接断开,5秒后重连...")
logger.Warn("WebSocket 连接断开,5秒后重连...")
time.Sleep(5 * time.Second)
}
}
@@ -202,18 +249,18 @@ func (a *Agent) connectWS() error {
wsURL = strings.Replace(wsURL, "https://", "wss://", 1)
wsURL = fmt.Sprintf("%s/api/agent/ws?token=%s&machine_id=%s", wsURL, url.QueryEscape(a.config.Token), url.QueryEscape(a.machineID))
log.Infof("正在连接 WebSocket: %s", wsURL)
log.Infof("Token: %s..., MachineID: %s...", a.config.Token[:8], a.machineID[:16])
logger.Infof("正在连接 WebSocket: %s", wsURL)
logger.Infof("Token: %s..., MachineID: %s...", a.config.Token[:8], a.machineID[:16])
dialer := websocket.Dialer{HandshakeTimeout: 10 * time.Second}
conn, resp, err := dialer.Dial(wsURL, nil)
if err != nil {
if resp != nil {
bodyBytes, _ := io.ReadAll(resp.Body)
log.Errorf("WebSocket 握手失败: HTTP %d, Body: %s", resp.StatusCode, string(bodyBytes))
logger.Errorf("WebSocket 握手失败: HTTP %d, Body: %s", resp.StatusCode, string(bodyBytes))
resp.Body.Close()
} else {
log.Errorf("WebSocket 连接失败: %v", err)
logger.Errorf("WebSocket 连接失败: %v", err)
}
return err
}
@@ -223,7 +270,7 @@ func (a *Agent) connectWS() error {
a.wsStopCh = make(chan struct{})
a.wsMu.Unlock()
log.Info("WebSocket 已连接")
logger.Info("WebSocket 已连接")
a.sendHeartbeat()
go a.heartbeatLoop()
@@ -245,7 +292,7 @@ func (a *Agent) closeWS() {
func (a *Agent) readWS() {
defer func() {
log.Info("readWS 退出,准备关闭连接")
logger.Info("readWS 退出,准备关闭连接")
a.closeWS()
}()
@@ -255,13 +302,13 @@ func (a *Agent) readWS() {
a.wsMu.Unlock()
if conn == nil {
log.Warn("readWS: wsConn 为 nil")
logger.Warn("readWS: wsConn 为 nil")
return
}
_, message, err := conn.ReadMessage()
if err != nil {
log.Warnf("WebSocket 读取错误: %v", err)
logger.Warnf("WebSocket 读取错误: %v", err)
return
}
@@ -283,43 +330,83 @@ func (a *Agent) handleWSMessage(msg *WSMessage) {
case WSTypeTasks:
a.handleTasks(msg.Data)
case WSTypeUpdate:
log.Info("收到更新指令,开始更新...")
logger.Info("收到更新指令,开始更新...")
go a.selfUpdate()
case WSTypeDisabled:
log.Warn("Agent 已被禁用,清空所有任务")
logger.Warn("Agent 已被禁用,清空所有任务")
a.clearAllTasks()
case WSTypeEnabled:
log.Info("Agent 已被启用,主动拉取任务")
logger.Info("Agent 已被启用,主动拉取任务")
a.fetchTasks()
case "execute":
case WSTypeExecute:
a.handleExecute(msg.Data)
}
}
func (a *Agent) fetchTasks() {
if err := a.sendWSMessage(WSTypeFetchTasks, map[string]interface{}{}); err != nil {
log.Warnf("请求任务列表失败: %v", err)
logger.Warnf("请求任务列表失败: %v", err)
}
}
func (a *Agent) handleConnected(data json.RawMessage) {
var resp struct {
AgentID uint `json:"agent_id"`
Name string `json:"name"`
IsNewAgent bool `json:"is_new_agent"`
MachineID string `json:"machine_id"`
AgentID uint `json:"agent_id"`
Name string `json:"name"`
IsNewAgent bool `json:"is_new_agent"`
MachineID string `json:"machine_id"`
SchedulerConfig map[string]interface{} `json:"scheduler_config"`
}
json.Unmarshal(data, &resp)
if resp.IsNewAgent {
log.Infof("注册成功: Agent #%d, 机器码: %s", resp.AgentID, a.machineID[:16]+"...")
logger.Infof("注册成功: Agent #%d, 机器码: %s", resp.AgentID, a.machineID[:16]+"...")
} else {
log.Infof("连接成功: Agent #%d (已存在), 机器码: %s", resp.AgentID, a.machineID[:16]+"...")
logger.Infof("连接成功: Agent #%d (已存在), 机器码: %s", resp.AgentID, a.machineID[:16]+"...")
}
// 更新调度器配置
if resp.SchedulerConfig != nil {
a.updateSchedulerConfig(resp.SchedulerConfig)
}
a.fetchTasks()
}
func (a *Agent) updateSchedulerConfig(config map[string]interface{}) {
// 获取当前配置作为基础
currentCfg := a.scheduler.GetConfig()
newCfg := currentCfg
// 更新配置项
if val, ok := config["worker_count"]; ok {
if v, ok := val.(float64); ok { // JSON 数字解析为 float64
newCfg.WorkerCount = int(v)
}
}
if val, ok := config["queue_size"]; ok {
if v, ok := val.(float64); ok {
newCfg.QueueSize = int(v)
}
}
if val, ok := config["rate_interval"]; ok {
if v, ok := val.(float64); ok {
newCfg.RateInterval = time.Duration(v) * time.Millisecond
}
}
// 只有当配置发生变化时才重新加载
// 只有当配置发生变化时才重新加载
if newCfg != currentCfg {
logger.Infof("收到调度配置更新: workers=%d, queue=%d, rate=%v",
newCfg.WorkerCount, newCfg.QueueSize, newCfg.RateInterval)
a.scheduler.Reload(newCfg)
} else {
logger.Infof("当前调度配置: workers=%d, queue=%d, rate=%v",
newCfg.WorkerCount, newCfg.QueueSize, newCfg.RateInterval)
}
}
func (a *Agent) handleHeartbeatAck(data json.RawMessage) {
var resp struct {
AgentID uint `json:"agent_id"`
@@ -331,7 +418,7 @@ func (a *Agent) handleHeartbeatAck(data json.RawMessage) {
json.Unmarshal(data, &resp)
if resp.NeedUpdate && (a.config.AutoUpdate || resp.ForceUpdate) {
log.Infof("发现新版本 %s,开始更新...", resp.LatestVersion)
logger.Infof("发现新版本 %s,开始更新...", resp.LatestVersion)
go a.selfUpdate()
}
}
@@ -344,7 +431,7 @@ func (a *Agent) handleTasks(data json.RawMessage) {
newCount := len(resp.Tasks)
if newCount != a.lastTaskCount {
log.Infof("任务列表更新: %d -> %d 个任务", a.lastTaskCount, newCount)
logger.Infof("任务列表更新: %d -> %d 个任务", a.lastTaskCount, newCount)
a.lastTaskCount = newCount
}
@@ -354,26 +441,63 @@ func (a *Agent) handleTasks(data json.RawMessage) {
func (a *Agent) handleExecute(data json.RawMessage) {
var req struct {
TaskID uint `json:"task_id"`
LogID uint `json:"log_id"`
}
if err := json.Unmarshal(data, &req); err != nil {
log.Errorf("解析立即执行请求失败: %v", err)
logger.Errorf("解析立即执行请求失败: %v", err)
return
}
log.Infof("收到立即执行命令: 任务 #%d", req.TaskID)
// 查找任务
a.mu.RLock()
task, exists := a.tasks[req.TaskID]
a.mu.RUnlock()
if !exists {
log.Warnf("任务 #%d 不存在,无法执行", req.TaskID)
logger.Warnf("任务 #%d 不存在,无法执行", req.TaskID)
return
}
// 立即执行任务
go a.executeTask(task)
// 准备执行请求
execReq := &executor.ExecutionRequest{
TaskID: fmt.Sprintf("%d", task.ID),
LogID: req.LogID,
Name: task.Name,
Command: task.Command,
WorkDir: task.WorkDir,
Envs: executor.ParseEnvVars(task.Envs),
Timeout: task.Timeout,
Type: executor.TaskTypeManual,
}
// 立即执行任务(加入队列)
a.scheduler.EnqueueOrExecute(execReq)
}
// RealTimeLogWriter 实时日志写入器,通过 WebSocket 发送日志
type RealTimeLogWriter struct {
agent *Agent
logID uint
}
func (w *RealTimeLogWriter) Write(p []byte) (n int, err error) {
if len(p) == 0 {
return 0, nil
}
// 构造消息
msg := map[string]interface{}{
"log_id": w.logID,
"content": string(p),
}
// 发送消息
if err := w.agent.sendWSMessage(WSTypeTaskLog, msg); err != nil {
// 如果发送失败,不阻塞程序执行,只记录日志
return len(p), nil
}
return len(p), nil
}
func (a *Agent) sendWSMessage(msgType string, data interface{}) error {
@@ -390,7 +514,7 @@ func (a *Agent) sendWSMessage(msgType string, data interface{}) error {
a.wsConn.SetWriteDeadline(time.Now().Add(10 * time.Second))
if err := a.wsConn.WriteMessage(websocket.TextMessage, msgBytes); err != nil {
log.Warnf("发送消息失败 (%s): %v", msgType, err)
logger.Warnf("发送消息失败 (%s): %v", msgType, err)
return err
}
return nil
@@ -437,13 +561,13 @@ func (a *Agent) sendHeartbeat() {
"auto_update": a.config.AutoUpdate,
}
if err := a.sendWSMessage(WSTypeHeartbeat, data); err != nil {
log.Warnf("发送心跳失败: %v", err)
logger.Warnf("发送心跳失败: %v", err)
}
}
func (a *Agent) sendTaskResult(result *TaskResult) {
if err := a.sendWSMessage(WSTypeTaskResult, result); err != nil {
log.Warnf("发送任务结果失败: %v,尝试 HTTP 上报", err)
logger.Warnf("发送任务结果失败: %v,尝试 HTTP 上报", err)
a.reportResultHTTP(result)
}
}
@@ -466,34 +590,31 @@ func (a *Agent) updateTasks(tasks []AgentTask) {
newTasks[tasks[i].ID] = &tasks[i]
}
for id, entryID := range a.entryMap {
// 1. 移除不再存在的任务
for id := range a.tasks {
if _, exists := newTasks[id]; !exists {
a.cron.Remove(entryID)
delete(a.entryMap, id)
a.cronManager.RemoveTask(fmt.Sprintf("%d", id))
delete(a.tasks, id)
log.Infof("移除任务 #%d", id)
logger.Infof("移除任务 #%d", id)
}
}
// 2. 添加或更新任务
for id, task := range newTasks {
oldTask, exists := a.tasks[id]
if !exists || oldTask.Schedule != task.Schedule || oldTask.Command != task.Command {
if entryID, ok := a.entryMap[id]; ok {
a.cron.Remove(entryID)
if !exists || oldTask.Schedule != task.Schedule || oldTask.Command != task.Command || oldTask.Enabled != task.Enabled {
if task.Enabled {
err := a.cronManager.AddTask(task)
if err != nil {
logger.Errorf("调度任务 #%d 失败: %v", id, err)
continue
}
logger.Infof("已调度任务 #%d %s (%s)", id, task.Name, task.GetSchedule())
} else {
a.cronManager.RemoveTask(fmt.Sprintf("%d", id))
logger.Infof("任务 #%d 已禁用", id)
}
taskCopy := *task
entryID, err := a.cron.AddFunc(task.Schedule, func() {
a.executeTask(&taskCopy)
})
if err != nil {
log.Errorf("添加任务 #%d 失败: %v", id, err)
continue
}
a.entryMap[id] = entryID
a.tasks[id] = task
log.Infof("调度任务 #%d %s (%s)", id, task.Name, task.Schedule)
}
}
}
@@ -502,129 +623,17 @@ func (a *Agent) clearAllTasks() {
a.mu.Lock()
defer a.mu.Unlock()
for id, entryID := range a.entryMap {
a.cron.Remove(entryID)
log.Infof("移除任务 #%d", id)
for id := range a.tasks {
a.cronManager.RemoveTask(fmt.Sprintf("%d", id))
logger.Infof("移除任务 #%d", id)
}
a.entryMap = make(map[uint]cron.EntryID)
a.tasks = make(map[uint]*AgentTask)
a.lastTaskCount = 0
log.Info("所有任务已清空")
logger.Info("所有任务已清空")
}
func (a *Agent) executeTask(task *AgentTask) {
log.Infof("执行任务 #%d %s", task.ID, task.Name)
// 记录进程用户信息
log.Infof("任务 #%d 进程 UID: %d, GID: %d", task.ID, os.Getuid(), os.Getgid())
start := time.Now()
result := &TaskResult{
TaskID: task.ID,
Command: task.Command,
StartTime: start.Unix(),
}
timeout := task.Timeout
if timeout <= 0 {
timeout = 30
}
ctx, cancel := context.WithTimeout(context.Background(), time.Duration(timeout)*time.Minute)
defer cancel()
var cmd *exec.Cmd
finalCommand := task.Command
if runtime.GOOS == "windows" {
// Windows: 如果有工作目录,在命令前加 cd
if task.WorkDir != "" {
finalCommand = fmt.Sprintf("cd /d %s && %s", task.WorkDir, task.Command)
log.Infof("任务 #%d 工作目录: %s", task.ID, task.WorkDir)
}
cmd = exec.CommandContext(ctx, "cmd", "/c", finalCommand)
} else {
// Linux/Unix: 如果有工作目录,在命令前加 cd
if task.WorkDir != "" {
finalCommand = fmt.Sprintf("cd %s && %s", task.WorkDir, task.Command)
log.Infof("任务 #%d 工作目录: %s", task.ID, task.WorkDir)
}
// 尝试按优先级查找可用的 shell
shell := findAvailableShell()
cmd = exec.CommandContext(ctx, shell, "-c", finalCommand)
}
// 处理环境变量(始终继承系统环境变量)
cmd.Env = os.Environ()
if task.Envs != "" {
envVars := a.parseEnvVars(task.Envs)
if len(envVars) > 0 {
cmd.Env = append(cmd.Env, envVars...)
log.Infof("任务 #%d 设置了 %d 个环境变量", task.ID, len(envVars))
}
}
var stdout, stderr bytes.Buffer
cmd.Stdout = &stdout
cmd.Stderr = &stderr
err := cmd.Run()
end := time.Now()
result.EndTime = end.Unix()
result.Duration = end.Sub(start).Milliseconds()
result.Output = stdout.String()
if err != nil {
result.Status = "failed"
errMsg := stderr.String()
if errMsg == "" {
errMsg = err.Error()
} else {
errMsg = stderr.String() + "\n" + err.Error()
}
// 如果是工作目录错误,添加更明确的提示
if task.WorkDir != "" && strings.Contains(err.Error(), "chdir") {
errMsg = fmt.Sprintf("[工作目录错误] 无法切换到目录: %s\n%s", task.WorkDir, errMsg)
}
result.Output += "\n[ERROR]\n" + errMsg
if exitErr, ok := err.(*exec.ExitError); ok {
result.ExitCode = exitErr.ExitCode()
} else {
result.ExitCode = 1
}
} else {
result.Status = "success"
result.ExitCode = 0
}
a.sendTaskResult(result)
log.Infof("任务 #%d 执行完成 (%s)", result.TaskID, result.Status)
}
// parseEnvVars 解析环境变量字符串 "KEY1=VALUE1,KEY2=VALUE2"
func (a *Agent) parseEnvVars(envStr string) []string {
if envStr == "" {
return nil
}
pairs := strings.Split(envStr, ",")
result := make([]string, 0, len(pairs))
for _, pair := range pairs {
if pair == "" {
continue
}
// 解码特殊字符
pair = strings.ReplaceAll(pair, "{{COMMA}}", ",")
pair = strings.ReplaceAll(pair, "{{EQUAL}}", "=")
result = append(result, pair)
}
return result
}
// executeTask 已被 AgentHandler.OnTaskCompleted 代替,此处删除旧实现
func (a *Agent) doRequest(method, path string, body interface{}) (*http.Response, error) {
var bodyReader io.Reader