feat: add task running status #88

This commit is contained in:
duorameng
2026-04-30 15:44:45 +08:00
parent 03cdb38ef6
commit 404a1a4bfe
5 changed files with 76 additions and 35 deletions
+7
View File
@@ -99,6 +99,13 @@ type Task struct {
UpdatedAt LocalTime `json:"updated_at"`
}
func (t *Task) IsRunning() bool {
if string(t.RunningGo) == "" || string(t.RunningGo) == "[]" {
return false
}
return true
}
func (Task) TableName() string {
return constant.TablePrefix + "tasks"
}
+7
View File
@@ -32,6 +32,7 @@ type TaskVO struct {
NextRun *models.LocalTime `json:"next_run"`
CreatedAt models.LocalTime `json:"created_at"`
UpdatedAt models.LocalTime `json:"updated_at"`
RunningStatus string `json:"running_status"`
}
// ToTaskVO 将 Task 模型转换为 TaskVO
@@ -64,6 +65,12 @@ func ToTaskVO(task *models.Task) *TaskVO {
NextRun: task.NextRun,
CreatedAt: task.CreatedAt,
UpdatedAt: task.UpdatedAt,
RunningStatus: func() string {
if task.IsRunning() {
return "running"
}
return "idle"
}(),
}
}
+51 -31
View File
@@ -5,45 +5,65 @@ import (
"os/exec"
"runtime"
"strings"
"sync"
)
var (
defaultShell string
defaultArgs []string
shellOnce sync.Once
)
// GetShell 返回当前操作系统的 shell 和参数
func GetShell() (shell string, args []string) {
if runtime.GOOS == "windows" {
return "cmd", []string{}
}
// 优先使用环境变量中的 SHELL
if envShell := os.Getenv("SHELL"); envShell != "" {
if _, err := os.Stat(envShell); err == nil {
return envShell, []string{}
shellOnce.Do(func() {
if runtime.GOOS == "windows" {
defaultShell = "cmd"
defaultArgs = []string{}
return
}
}
// 尝试在 PATH 中查找 bash
if path, err := exec.LookPath("bash"); err == nil {
return path, []string{}
}
// 尝试在 PATH 中查找 zsh
if path, err := exec.LookPath("zsh"); err == nil {
return path, []string{}
}
// 尝试在 PATH 中查找 sh
if path, err := exec.LookPath("sh"); err == nil {
return path, []string{}
}
// 最后回退到最常见的硬编码路径
shells := []string{"/bin/bash", "/usr/bin/bash", "/bin/sh"}
for _, sh := range shells {
if _, err := os.Stat(sh); err == nil {
return sh, []string{}
// 1. 优先在 PATH 中查找 bash
if path, err := exec.LookPath("bash"); err == nil {
defaultShell = path
defaultArgs = []string{}
return
}
}
return "sh", []string{}
// 2. 其次使用环境变量中的 SHELL
if envShell := os.Getenv("SHELL"); envShell != "" {
if _, err := os.Stat(envShell); err == nil {
defaultShell = envShell
defaultArgs = []string{}
return
}
}
// 3. 尝试在 PATH 中查找 zsh 或 sh
for _, s := range []string{"zsh", "sh"} {
if path, err := exec.LookPath(s); err == nil {
defaultShell = path
defaultArgs = []string{}
return
}
}
// 4. 最后回退到硬编码路径
shells := []string{"/usr/bin/bash", "/bin/bash", "/usr/bin/sh", "/bin/sh"}
for _, sh := range shells {
if _, err := os.Stat(sh); err == nil {
defaultShell = sh
defaultArgs = []string{}
return
}
}
defaultShell = "sh"
defaultArgs = []string{}
})
return defaultShell, defaultArgs
}
// GetShellCommand 返回执行命令的 shell 和参数